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Erebus Haunted Attraction: A Case Study in Immersive Entertainment

At a Glance

Title: Erebus Haunted Attraction: A Case Study in Immersive Entertainment

Total Categories: 6

Category Stats

  • Establishment and General Characteristics: 5 flashcards, 7 questions
  • Facility and Infrastructure: 5 flashcards, 10 questions
  • Immersive Design and Effects: 8 flashcards, 16 questions
  • Thematic Narrative and Visitor Experience: 5 flashcards, 9 questions
  • Industry Recognition and Accolades: 5 flashcards, 11 questions
  • Organizational Context and Management: 3 flashcards, 6 questions

Total Stats

  • Total Flashcards: 31
  • True/False Questions: 29
  • Multiple Choice Questions: 30
  • Total Questions: 59

Instructions

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Welcome to Your Curriculum Command Center

This guide will turn you into a Wiki2web Studio power user. Let's unlock the features designed to give you back your weekends.

The Core Concept: What is a "Kit"?

Think of a Kit as your all-in-one digital lesson plan. It's a single, portable file that contains every piece of content for a topic: your subject categories, a central image, all your flashcards, and all your questions. The true power of the Studio is speed—once a kit is made (or you import one), you are just minutes away from printing an entire set of coursework.

Getting Started is Simple:

  • Create New Kit: Start with a clean slate. Perfect for a brand-new lesson idea.
  • Import & Edit Existing Kit: Load a .json kit file from your computer to continue your work or to modify a kit created by a colleague.
  • Restore Session: The Studio automatically saves your progress in your browser. If you get interrupted, you can restore your unsaved work with one click.

Step 1: Laying the Foundation (The Authoring Tools)

This is where you build the core knowledge of your Kit. Use the left-side navigation panel to switch between these powerful authoring modules.

⚙️ Kit Manager: Your Kit's Identity

This is the high-level control panel for your project.

  • Kit Name: Give your Kit a clear title. This will appear on all your printed materials.
  • Master Image: Upload a custom cover image for your Kit. This is essential for giving your content a professional visual identity, and it's used as the main graphic when you export your Kit as an interactive game.
  • Topics: Create the structure for your lesson. Add topics like "Chapter 1," "Vocabulary," or "Key Formulas." All flashcards and questions will be organized under these topics.

🃏 Flashcard Author: Building the Knowledge Blocks

Flashcards are the fundamental concepts of your Kit. Create them here to define terms, list facts, or pose simple questions.

  • Click "➕ Add New Flashcard" to open the editor.
  • Fill in the term/question and the definition/answer.
  • Assign the flashcard to one of your pre-defined topics.
  • To edit or remove a flashcard, simply use the ✏️ (Edit) or ❌ (Delete) icons next to any entry in the list.

✍️ Question Author: Assessing Understanding

Create a bank of questions to test knowledge. These questions are the engine for your worksheets and exams.

  • Click "➕ Add New Question".
  • Choose a Type: True/False for quick checks or Multiple Choice for more complex assessments.
  • To edit an existing question, click the ✏️ icon. You can change the question text, options, correct answer, and explanation at any time.
  • The Explanation field is a powerful tool: the text you enter here will automatically appear on the teacher's answer key and on the Smart Study Guide, providing instant feedback.

🔗 Intelligent Mapper: The Smart Connection

This is the secret sauce of the Studio. The Mapper transforms your content from a simple list into an interconnected web of knowledge, automating the creation of amazing study guides.

  • Step 1: Select a question from the list on the left.
  • Step 2: In the right panel, click on every flashcard that contains a concept required to answer that question. They will turn green, indicating a successful link.
  • The Payoff: When you generate a Smart Study Guide, these linked flashcards will automatically appear under each question as "Related Concepts."

Step 2: The Magic (The Generator Suite)

You've built your content. Now, with a few clicks, turn it into a full suite of professional, ready-to-use materials. What used to take hours of formatting and copying-and-pasting can now be done in seconds.

🎓 Smart Study Guide Maker

Instantly create the ultimate review document. It combines your questions, the correct answers, your detailed explanations, and all the "Related Concepts" you linked in the Mapper into one cohesive, printable guide.

📝 Worksheet & 📄 Exam Builder

Generate unique assessments every time. The questions and multiple-choice options are randomized automatically. Simply select your topics, choose how many questions you need, and generate:

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🖨️ Flashcard Printer

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Step 3: Saving and Collaborating

  • 💾 Export & Save Kit: This is your primary save function. It downloads the entire Kit (content, images, and all) to your computer as a single .json file. Use this to create permanent backups and share your work with others.
  • ➕ Import & Merge Kit: Combine your work. You can merge a colleague's Kit into your own or combine two of your lessons into a larger review Kit.

You're now ready to reclaim your time.

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Text content is available under the Creative Commons Attribution-ShareAlike 4.0 License (opens in new tab). Additional terms may apply.

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Study Guide: Erebus Haunted Attraction: A Case Study in Immersive Entertainment

Study Guide: Erebus Haunted Attraction: A Case Study in Immersive Entertainment

Establishment and General Characteristics

Erebus Haunted Attraction is a three-story establishment located in Detroit, Michigan, operating year-round.

Answer: False

Erebus is a four-story attraction located in Pontiac, Michigan, and operates seasonally for Halloween, not year-round.

Related Concepts:

  • What is Erebus and where is it located?: Erebus is a four-story haunted attraction situated in Pontiac, Michigan, operating seasonally for the Halloween period.

Erebus first opened its doors to the public in 1995.

Answer: False

Erebus Haunted Attraction first opened in the year 2000, not 1995.

Related Concepts:

  • In what year did Erebus first commence operations?: Erebus Haunted Attraction first opened its doors to the public in the year 2000.

Erebus is located at 18 S. Perry St. in Detroit, Michigan.

Answer: False

Erebus is located at 18 S. Perry St. in Pontiac, Michigan, not Detroit.

Related Concepts:

  • What is the specific address of Erebus Haunted Attraction?: Erebus Haunted Attraction is located at 18 S. Perry St. in Pontiac, Michigan, a city historically recognized for its automotive industry.

In what year did Erebus Haunted Attraction first open to the public?

Answer: 2000

Erebus Haunted Attraction first opened its doors in the year 2000.

Related Concepts:

  • In what year did Erebus first commence operations?: Erebus Haunted Attraction first opened its doors to the public in the year 2000.

Which city in Michigan is Erebus Haunted Attraction specifically located in?

Answer: Pontiac

Erebus Haunted Attraction is specifically located in Pontiac, Michigan.

Related Concepts:

  • What is the specific address of Erebus Haunted Attraction?: Erebus Haunted Attraction is located at 18 S. Perry St. in Pontiac, Michigan, a city historically recognized for its automotive industry.

During which season does Erebus typically operate?

Answer: Fall

Erebus operates during the Fall season, which is the traditional period for Halloween-themed attractions.

Related Concepts:

  • During which season does Erebus typically conduct its operations?: Erebus operates predominantly during the Fall season, consistent with the traditional period for Halloween-themed attractions.

What is Erebus?

Answer: A four-story haunted attraction

Erebus is accurately described as a four-story haunted attraction located in Pontiac, Michigan.

Related Concepts:

  • What is Erebus and where is it located?: Erebus is a four-story haunted attraction situated in Pontiac, Michigan, operating seasonally for the Halloween period.

Facility and Infrastructure

The building housing Erebus was an abandoned four-story parking garage that had been disused for nearly half a century.

Answer: True

The building was indeed an abandoned four-story parking garage that had been disused for nearly 50 years before Erebus occupied it.

Related Concepts:

  • What was the initial function of the building that currently houses Erebus?: The structure now occupied by Erebus was originally an abandoned four-story parking garage located in Pontiac, Michigan.
  • For how long was the parking structure disused before Erebus commenced operations there?: The parking structure remained abandoned for nearly five decades before Erebus established its attraction within the premises.

Before Erebus, the building was used as a functioning commercial parking garage.

Answer: False

The building was an *abandoned* four-story parking garage for nearly 50 years, and was used as an indoor junkyard, not a functioning commercial parking garage.

Related Concepts:

  • What was the initial function of the building that currently houses Erebus?: The structure now occupied by Erebus was originally an abandoned four-story parking garage located in Pontiac, Michigan.
  • For how long was the parking structure disused before Erebus commenced operations there?: The parking structure remained abandoned for nearly five decades before Erebus established its attraction within the premises.

Erebus occupies a total of 10,000 square feet for its attraction and prop storage.

Answer: False

Erebus occupies a total of 100,000 square feet, with 70,000 square feet dedicated to prop storage, making 10,000 square feet incorrect.

Related Concepts:

  • What is the total area, in square footage, occupied by Erebus?: Erebus encompasses a total operational area of 100,000 square feet (9,300 square meters).
  • How much of Erebus's total occupied space is dedicated to prop storage?: Erebus allocates 70,000 square feet (6,500 square meters) of its total area specifically for the storage of props and scenic elements.

The building that houses Erebus was originally constructed as a haunted attraction.

Answer: False

The building was originally an abandoned four-story parking garage, not constructed as a haunted attraction.

Related Concepts:

  • What was the initial function of the building that currently houses Erebus?: The structure now occupied by Erebus was originally an abandoned four-story parking garage located in Pontiac, Michigan.

Erebus uses 70,000 square feet of its total space specifically for storing props.

Answer: True

Erebus allocates 70,000 square feet of its total area for prop storage.

Related Concepts:

  • How much of Erebus's total occupied space is dedicated to prop storage?: Erebus allocates 70,000 square feet (6,500 square meters) of its total area specifically for the storage of props and scenic elements.

What was the original purpose of the building that now houses Erebus?

Answer: An abandoned four-story parking garage

The building was originally an abandoned four-story parking garage.

Related Concepts:

  • What was the initial function of the building that currently houses Erebus?: The structure now occupied by Erebus was originally an abandoned four-story parking garage located in Pontiac, Michigan.

How long was the parking structure abandoned before Erebus began operating there?

Answer: Nearly 50 years

The parking structure remained abandoned for nearly 50 years before Erebus commenced operations.

Related Concepts:

  • For how long was the parking structure disused before Erebus commenced operations there?: The parking structure remained abandoned for nearly five decades before Erebus established its attraction within the premises.

What is the total square footage occupied by Erebus?

Answer: 100,000 square feet

Erebus occupies a total operational area of 100,000 square feet.

Related Concepts:

  • What is the total area, in square footage, occupied by Erebus?: Erebus encompasses a total operational area of 100,000 square feet (9,300 square meters).

How much of Erebus's occupied space is used for prop storage?

Answer: 70,000 square feet

Erebus dedicates 70,000 square feet of its total space for prop storage.

Related Concepts:

  • How much of Erebus's total occupied space is dedicated to prop storage?: Erebus allocates 70,000 square feet (6,500 square meters) of its total area specifically for the storage of props and scenic elements.

What was the building used for prior to becoming Erebus Haunted Attraction, after being abandoned?

Answer: An indoor junkyard

Prior to Erebus, the abandoned parking structure had been utilized as an indoor junkyard.

Related Concepts:

  • What was the subsequent use of the abandoned building prior to its transformation into Erebus Haunted Attraction?: Before Erebus moved in, the disused parking structure had been repurposed as an indoor junkyard.

Immersive Design and Effects

Actors at Erebus are permitted to physically touch visitors to enhance the scare factor.

Answer: False

Actors at Erebus utilize props, animatronics, and other mechanisms to create sensations of interaction without actual physical contact, adhering to 'no-touch' safety rules.

Related Concepts:

  • How do actors at Erebus engage with visitors while adhering to 'no-touch' policies?: Actors at Erebus employ props, animatronics, and large-scale puppets to create the sensation of interaction and proximity without direct physical contact, thereby respecting 'no-touch' guidelines.
  • How does Erebus circumvent 'no-touch' safety regulations through its use of animatronics and other mechanisms?: Erebus employs animatronics, along with techniques such as dropping simulated insects from the ceiling and manipulating building structures, to create tactile sensations and bypass 'no-touch' safety rules without direct human contact.

One specific event at Erebus features a 6-foot dragon that appears to 'eat' the patron.

Answer: True

This event, involving a 6-foot dragon, is indeed a specific effect mentioned as part of the Erebus attraction.

Related Concepts:

  • Can you detail a specific event or effect featured within the Erebus attraction?: A notable event at Erebus involves a 6-foot (1.8 m) dragon that emerges from the darkness, creating the illusion of 'eating' the patron.

Erebus primarily uses simple lighting and sound effects, avoiding complex animatronics.

Answer: False

Erebus employs complex animatronics resembling animals and monsters, along with advanced electronic props like lasers, lights, and mirrors, indicating a sophisticated approach beyond simple effects.

Related Concepts:

  • What categories of animatronics are employed at Erebus?: Erebus utilizes animatronics designed to resemble various animals and monsters, contributing to the immersive haunted experience.
  • How does Erebus circumvent 'no-touch' safety regulations through its use of animatronics and other mechanisms?: Erebus employs animatronics, along with techniques such as dropping simulated insects from the ceiling and manipulating building structures, to create tactile sensations and bypass 'no-touch' safety rules without direct human contact.
  • How are electronic props utilized at Erebus to generate visual effects?: Erebus strategically mounts electronic props such as lasers, lights, and mirrors to create visual obstruction and manipulation, thereby intensifying the immersive and frightening ambiance.

Approximately 90 actors are typically hired for the production at Erebus.

Answer: True

The production at Erebus typically engages approximately 90 actors.

Related Concepts:

  • What is the approximate number of actors employed for the Erebus production?: The production at Erebus typically engages approximately 90 actors.

Erebus bypasses 'no-touch' safety rules by having actors wear special suits that simulate physical contact.

Answer: False

Erebus bypasses 'no-touch' rules by using animatronics, dropping fake bugs, and moving structures, not by actors wearing special suits for simulated contact.

Related Concepts:

  • How does Erebus circumvent 'no-touch' safety regulations through its use of animatronics and other mechanisms?: Erebus employs animatronics, along with techniques such as dropping simulated insects from the ceiling and manipulating building structures, to create tactile sensations and bypass 'no-touch' safety rules without direct human contact.
  • How do actors at Erebus engage with visitors while adhering to 'no-touch' policies?: Actors at Erebus employ props, animatronics, and large-scale puppets to create the sensation of interaction and proximity without direct physical contact, thereby respecting 'no-touch' guidelines.

Patrons at Erebus encounter various landscape changes, including inclines, stairwells, and trap doors.

Answer: True

The walk-through incorporates diverse landscape changes such as inclines, stairwells, narrow passages, low ceilings, and trap doors.

Related Concepts:

  • What topographical and structural variations do patrons encounter during the Erebus walk-through?: The Erebus walk-through features diverse landscape changes, including inclines, stairwells, constricted passages, low ceilings, and trap doors, designed to disorient and challenge visitors.

Erebus uses electronic props like lasers and mirrors to create visual obstruction and manipulation.

Answer: True

Electronic props such as lasers, lights, and mirrors are indeed mounted to create visual obstruction and manipulation, enhancing the atmosphere.

Related Concepts:

  • How are electronic props utilized at Erebus to generate visual effects?: Erebus strategically mounts electronic props such as lasers, lights, and mirrors to create visual obstruction and manipulation, thereby intensifying the immersive and frightening ambiance.

One of the notable effects at Erebus includes a moving wall that pushes patrons towards a bottomless pit.

Answer: True

This effect, involving a moving wall and a simulated bottomless pit, is listed among the notable features of Erebus.

Related Concepts:

  • What are some other prominent effects utilized at Erebus to enhance the scare factor?: Additional significant effects at Erebus include the strategic use of mirrors, a dynamic moving wall that propels patrons towards a simulated bottomless pit, and immersive simulations of being buried alive.

How do actors at Erebus interact with visitors without physically touching them?

Answer: They utilize props, animatronics, and massive puppets.

Actors at Erebus employ props, animatronics, and large puppets to create interaction without direct physical contact.

Related Concepts:

  • How do actors at Erebus engage with visitors while adhering to 'no-touch' policies?: Actors at Erebus employ props, animatronics, and large-scale puppets to create the sensation of interaction and proximity without direct physical contact, thereby respecting 'no-touch' guidelines.

How many actors does Erebus typically hire for its production?

Answer: Approximately 90 actors

The production at Erebus typically hires approximately 90 actors.

Related Concepts:

  • What is the approximate number of actors employed for the Erebus production?: The production at Erebus typically engages approximately 90 actors.

Which of the following is NOT a technique Erebus uses to bypass 'no-touch' safety rules?

Answer: Actors wearing special suits to simulate contact

Erebus uses animatronics, dropping fake bugs, and moving structures to bypass 'no-touch' rules, but not actors wearing special suits for simulated contact.

Related Concepts:

  • How does Erebus circumvent 'no-touch' safety regulations through its use of animatronics and other mechanisms?: Erebus employs animatronics, along with techniques such as dropping simulated insects from the ceiling and manipulating building structures, to create tactile sensations and bypass 'no-touch' safety rules without direct human contact.

What kind of landscape changes do patrons encounter during the Erebus walk-through?

Answer: Inclines, stairwells, narrow passages, low ceilings, and trap doors

Patrons encounter diverse landscape changes, including inclines, stairwells, narrow passages, low ceilings, and trap doors.

Related Concepts:

  • What topographical and structural variations do patrons encounter during the Erebus walk-through?: The Erebus walk-through features diverse landscape changes, including inclines, stairwells, constricted passages, low ceilings, and trap doors, designed to disorient and challenge visitors.

How does Erebus use electronic props to create visual effects?

Answer: By mounting lasers, lights, and mirrors for obstruction and manipulation

Erebus uses electronic props like lasers, lights, and mirrors to create visual obstruction and manipulation.

Related Concepts:

  • How are electronic props utilized at Erebus to generate visual effects?: Erebus strategically mounts electronic props such as lasers, lights, and mirrors to create visual obstruction and manipulation, thereby intensifying the immersive and frightening ambiance.

What is one specific event or effect mentioned in the Erebus attraction?

Answer: A 6-foot dragon that appears to 'eat' the patron

A specific event mentioned is a 6-foot dragon that emerges and appears to 'eat' the patron.

Related Concepts:

  • Can you detail a specific event or effect featured within the Erebus attraction?: A notable event at Erebus involves a 6-foot (1.8 m) dragon that emerges from the darkness, creating the illusion of 'eating' the patron.

Which of these is NOT listed as a notable effect used in Erebus to scare patrons?

Answer: Live animals jumping out at patrons

Notable effects include mirrors, a moving wall, and buried alive simulations, but not live animals.

Related Concepts:

  • What are some other prominent effects utilized at Erebus to enhance the scare factor?: Additional significant effects at Erebus include the strategic use of mirrors, a dynamic moving wall that propels patrons towards a simulated bottomless pit, and immersive simulations of being buried alive.

What types of animatronics does Erebus use?

Answer: Animatronics that resemble animals and monsters

Erebus employs animatronics designed to resemble animals and monsters.

Related Concepts:

  • What categories of animatronics are employed at Erebus?: Erebus utilizes animatronics designed to resemble various animals and monsters, contributing to the immersive haunted experience.

Thematic Narrative and Visitor Experience

The primary theme of Erebus Haunted Attraction is a futuristic space adventure.

Answer: False

The primary theme of Erebus is Halloween, with a central concept of being sent through time by a scientist, not a futuristic space adventure.

Related Concepts:

  • What is the overarching theme of Erebus Haunted Attraction?: The primary theme of Erebus Haunted Attraction is Halloween, which aligns with its seasonal operational model.
  • Describe the central thematic concept that patrons experience at Erebus.: The central theme of Erebus involves patrons being transported through various historical eras by a scientist, offering a diverse temporal experience.

Erebus is generally recommended for all age groups, including young children.

Answer: False

Erebus is not recommended for children under the age of 13, indicating its content may be too intense for younger audiences.

Related Concepts:

  • What are the age recommendations for patrons visiting Erebus?: No, Erebus is not recommended for children under the age of 13, indicating that its content is designed for a more mature audience.

While Erebus changes its basic effects and events annually, its main theme remains consistent.

Answer: True

The fundamental thematic narrative of Erebus remains consistent, even as specific effects and events are updated annually.

Related Concepts:

  • Does the core theme of Erebus undergo significant annual alterations?: While Erebus introduces changes to its specific effects and events each year, its fundamental thematic narrative remains consistent.

The main theme of Erebus involves patrons being sent through time by a scientist to experience different historical eras.

Answer: True

This accurately describes the central thematic concept experienced by patrons at Erebus.

Related Concepts:

  • Describe the central thematic concept that patrons experience at Erebus.: The central theme of Erebus involves patrons being transported through various historical eras by a scientist, offering a diverse temporal experience.

A unique feature of Erebus is an illuminated scoreboard that tracks 'wimps' and 'wetters'.

Answer: True

Erebus features this distinctive illuminated scoreboard to track visitor reactions, a unique element among haunted attractions.

Related Concepts:

  • What distinctive mechanism does Erebus employ to monitor visitor reactions?: Erebus incorporates an illuminated scoreboard that publicly tracks 'wimps' and 'wetters,' a unique interactive feature among haunted attractions.

What is the main theme or concept patrons experience at Erebus?

Answer: Being sent through time by a scientist to experience different eras

The main theme involves patrons being sent through time by a scientist to experience various historical eras.

Related Concepts:

  • Describe the central thematic concept that patrons experience at Erebus.: The central theme of Erebus involves patrons being transported through various historical eras by a scientist, offering a diverse temporal experience.

What unique feature does Erebus have to track visitor reactions?

Answer: An illuminated scoreboard that tracks 'wimps' and 'wetters'

Erebus features a unique illuminated scoreboard that tracks 'wimps' and 'wetters' to monitor visitor reactions.

Related Concepts:

  • What distinctive mechanism does Erebus employ to monitor visitor reactions?: Erebus incorporates an illuminated scoreboard that publicly tracks 'wimps' and 'wetters,' a unique interactive feature among haunted attractions.

What is the primary theme of Erebus Haunted Attraction?

Answer: Halloween, aligning with its seasonal operation

The primary theme of Erebus Haunted Attraction is Halloween, consistent with its seasonal operation.

Related Concepts:

  • What is the overarching theme of Erebus Haunted Attraction?: The primary theme of Erebus Haunted Attraction is Halloween, which aligns with its seasonal operational model.

Is Erebus recommended for all age groups?

Answer: No, it is not recommended for children under the age of 13.

Erebus is explicitly not recommended for children under 13, indicating its content is not universally suitable.

Related Concepts:

  • What are the age recommendations for patrons visiting Erebus?: No, Erebus is not recommended for children under the age of 13, indicating that its content is designed for a more mature audience.

Industry Recognition and Accolades

Erebus held the Guinness World Record for the largest walk-through haunted attraction from 2005 to 2009.

Answer: True

Erebus held this Guinness World Record for the specified period, measuring 2189 linear feet.

Related Concepts:

  • What significant Guinness World Record did Erebus achieve, and for what duration?: Erebus held the Guinness World Record for the largest walk-through haunted attraction from 2005 to 2009, spanning 2189 linear feet.

Erebus lost its Guinness World Record in 2009 to The House of Horrors.

Answer: False

Erebus lost its Guinness World Record in 2009 to Cutting Edge Haunted House, not The House of Horrors.

Related Concepts:

  • When and to which entity did Erebus relinquish its Guinness World Record for the largest walk-through haunted attraction?: Erebus lost its Guinness World Record for the largest walk-through haunted attraction in 2009 to Cutting Edge Haunted House.

In 2009, Erebus was recognized by Click on Detroit as the '#1 Best Haunted House in Detroit'.

Answer: False

In 2009, Click on Detroit voted Erebus the '#1 Best Haunted House in Pontiac', not Detroit.

Related Concepts:

  • What specific recognition did Erebus receive from Click on Detroit in 2009?: In 2009, Click on Detroit designated Erebus as the '#1 Best Haunted House in Pontiac'.

Erebus was rated as the Number 1 best haunted house in the United States in 2010.

Answer: True

Erebus was indeed recognized as the Number 1 best haunted house in the United States in 2010.

Related Concepts:

  • How was Erebus ranked nationally in the United States in 2010?: In 2010, Erebus was recognized as the Number 1 best haunted house in the United States.

In 2015, Erebus was ranked as the #1 scariest haunted house.

Answer: False

In 2015, Erebus was ranked as the #8 scariest, biggest, and best haunted house, not #1.

Related Concepts:

  • What was Erebus's national ranking among haunted houses in 2015?: In 2015, Erebus achieved a ranking as the #8 scariest, biggest, and best haunted house nationally.

What was Erebus's notable achievement in the Guinness World Records?

Answer: Largest walk-through haunted attraction

Erebus held the Guinness World Record for the largest walk-through haunted attraction.

Related Concepts:

  • What significant Guinness World Record did Erebus achieve, and for what duration?: Erebus held the Guinness World Record for the largest walk-through haunted attraction from 2005 to 2009, spanning 2189 linear feet.

When did Erebus lose its Guinness World Record for the largest walk-through haunted attraction, and to whom?

Answer: 2009 to Cutting Edge Haunted House

Erebus lost its Guinness World Record in 2009 to Cutting Edge Haunted House.

Related Concepts:

  • When and to which entity did Erebus relinquish its Guinness World Record for the largest walk-through haunted attraction?: Erebus lost its Guinness World Record for the largest walk-through haunted attraction in 2009 to Cutting Edge Haunted House.

What recognition did Erebus receive from Click on Detroit in 2009?

Answer: #1 Best Haunted House in Pontiac

In 2009, Click on Detroit recognized Erebus as the '#1 Best Haunted House in Pontiac'.

Related Concepts:

  • What specific recognition did Erebus receive from Click on Detroit in 2009?: In 2009, Click on Detroit designated Erebus as the '#1 Best Haunted House in Pontiac'.

How was Erebus rated in the United States in 2010?

Answer: Number 1 best haunted house

In 2010, Erebus was rated as the Number 1 best haunted house in the United States.

Related Concepts:

  • How was Erebus ranked nationally in the United States in 2010?: In 2010, Erebus was recognized as the Number 1 best haunted house in the United States.

What was Erebus's ranking among haunted houses in 2015?

Answer: #8 scariest, biggest, and best

In 2015, Erebus was ranked as the #8 scariest, biggest, and best haunted house.

Related Concepts:

  • What was Erebus's national ranking among haunted houses in 2015?: In 2015, Erebus achieved a ranking as the #8 scariest, biggest, and best haunted house nationally.

What is the linear feet measurement of Erebus when it held the Guinness World Record?

Answer: 2189 linear feet

Erebus measured 2189 linear feet when it held the Guinness World Record for the largest walk-through haunted attraction.

Related Concepts:

  • What significant Guinness World Record did Erebus achieve, and for what duration?: Erebus held the Guinness World Record for the largest walk-through haunted attraction from 2005 to 2009, spanning 2189 linear feet.

Organizational Context and Management

Edward and Jim Terebus are the operators of Erebus Haunted Attraction.

Answer: True

The attraction is indeed managed and operated by Edward and Jim Terebus.

Related Concepts:

  • Who are the principal operators of Erebus Haunted Attraction?: Erebus is managed and operated by Edward and Jim Terebus.

Edward and Jim Terebus previously operated portable haunted attractions in trailers around the Detroit area.

Answer: True

Prior to Erebus, the Terebus brothers indeed operated portable haunted attractions constructed in trailers in the Detroit area.

Related Concepts:

  • What prior experience did Edward and Jim Terebus have in operating haunted attractions before Erebus?: Prior to establishing Erebus, Edward and Jim Terebus operated portable haunted attractions, typically constructed within trailers, across the Detroit metropolitan area.

The owners of Erebus also publish 'Haunt Monthly,' a national magazine for haunted attractions.

Answer: False

The owners publish *Fear Finder*, a seasonal publication for Michigan haunted houses, not 'Haunt Monthly'.

Related Concepts:

  • Beyond Erebus, what other publication do the Terebus owners produce?: In addition to their work with Erebus, Edward and Jim Terebus also publish *Fear Finder*, a seasonal magazine that serves as a comprehensive guide for haunted houses in Michigan, facilitating advertising and location for enthusiasts.

Who are the operators of Erebus Haunted Attraction?

Answer: Edward and Jim Terebus

Edward and Jim Terebus are the principal operators of Erebus Haunted Attraction.

Related Concepts:

  • Who are the principal operators of Erebus Haunted Attraction?: Erebus is managed and operated by Edward and Jim Terebus.

What kind of haunted attractions did Edward and Jim Terebus operate before Erebus?

Answer: Portable haunts constructed in trailers

Before Erebus, Edward and Jim Terebus operated portable haunted attractions in trailers around the Detroit area.

Related Concepts:

  • What prior experience did Edward and Jim Terebus have in operating haunted attractions before Erebus?: Prior to establishing Erebus, Edward and Jim Terebus operated portable haunted attractions, typically constructed within trailers, across the Detroit metropolitan area.

Besides Erebus, what other publication do the Terebus owners publish?

Answer: Fear Finder

The Terebus owners also publish *Fear Finder*, a seasonal guide for Michigan haunted houses.

Related Concepts:

  • Beyond Erebus, what other publication do the Terebus owners produce?: In addition to their work with Erebus, Edward and Jim Terebus also publish *Fear Finder*, a seasonal magazine that serves as a comprehensive guide for haunted houses in Michigan, facilitating advertising and location for enthusiasts.

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