The Squared Circle Lexicon
An academic exploration into the specialized terminology that underpins the theatrical world of professional wrestling, from backstage strategy to in-ring narrative.
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Introduction
The Jargon of the Ring
Professional wrestling, a unique blend of athleticism and theatrical performance, has cultivated a rich and extensive lexicon throughout its history. This specialized jargon, often referred to as "the lingo," originated in the days of traveling carnivals and circuses, serving as a clandestine language among performers to maintain the illusion of legitimacy, known as kayfabe.[1][3]
From Backstage to Mainstream
While historically used to conceal the "worked" nature of the business from the audience, the advent of the internet and widespread online discussion has popularized many of these terms, bringing them into common parlance among dedicated fans and industry observers.[1] This glossary aims to demystify these terms, offering a structured understanding of the intricate mechanics and narrative devices that define professional wrestling.
Beyond the Physical
It is noteworthy that a significant portion of professional wrestling terminology extends beyond mere in-ring maneuvers, encompassing the financial and logistical aspects of the industry. Terms often describe how events are organized, how talent is managed, and how audience reactions are elicited and measured, reflecting the complex interplay between sport, spectacle, and commerce.[3]>
Roles
Archetypes & Personas
Wrestlers embody distinct characters, or gimmicks, designed to elicit specific audience reactions. A face (also known as a babyface, blue-eye in England, or técnico in Mexico) is the heroic figure, booked to be cheered by the fans.[1] Conversely, a heel (or rudo in Mexico) is the villainous antagonist, intentionally portrayed to be booed.[1] The dynamic between faces and heels is fundamental to professional wrestling storytelling.
Status & Hierarchy
Within a promotion, wrestlers are often categorized by their standing. A main eventer is a top-tier performer who typically headlines shows, often contending for the world title. A mid-carder occupies a middle position, wrestling in the central portion of a show, frequently for secondary titles.[1] At the lower end, a low-carder appears early in a show and is not usually involved in major storylines. A jobber (or enhancement talent/extra) consistently loses to build the credibility of other wrestlers.[1] A glorified jobber, or "jobber to the stars," defeats pure jobbers but consistently loses to main event talent.
Support & Specializations
Beyond the primary combatants, various roles contribute to the narrative. A manager (often a non-wrestler) accompanies wrestlers, serving as a mouthpiece or interfering in matches to help them gain popularity.[1] An enforcer is a wrestler, typically larger, who acts as a bodyguard or special guest referee to maintain order or ensure a specific outcome.[1]>
Group Dynamics
Wrestlers often form alliances or larger groups. An alliance signifies a cooperative relationship between two or more wrestlers for a common short-term goal, such as retaining titles or countering a specific foe.[7] A faction is a group of several wrestlers who band together and protect each other during matches. Factions are generally larger than stables, which typically have a designated leader or spokesperson.[25]>
Matches
Narrative Structures
The core of professional wrestling lies in its narrative arcs. An angle is a storyline, typically initiated by a physical or verbal attack, leading to a quest for revenge.[3] These can range from a single match to a multi-year vendetta. A feud is a staged rivalry between multiple wrestlers or groups, integrated into ongoing storylines, often culminating in a blow off match.[1] Sometimes, an angle may be aborted due to lack of fan interest or unforeseen circumstances like injury.[1]>
Endings & Outcomes
The planned conclusion of a match is its finish.[1]>
- A clean finish occurs without any cheating (e.g., low blows, weapon use).
- A Dusty finish is an ambiguous ending where a face appears to win, but the decision is later reversed due to a technicality, often to prolong a feud.[1]
- A broadway is a match that ends in a time limit draw.
- A no contest is an unresolved draw, often due to unforeseen circumstances such as an injury or outside interference.
A wrestler might be asked to job or drop a match or championship, meaning they are scripted to lose. The announcement of a new champion is often emphasized with "and new," popularized by Howard Finkel.[8]>
In-Ring Dynamics
Matches are carefully choreographed, though improvisation can occur. To call a match means to instruct the other wrestler on upcoming actions.[1] Some wrestlers prefer to "call it in the ring," improvising moves and storytelling on the fly. A spot is a planned maneuver or sequence. A highspot is a high-stakes, risky move, often legitimately dangerous.[1]>
Tag Team & Group Tactics
In multi-person matches, specific tactics are employed. A double team involves two wrestlers ganging up on one opponent or performing a synchronized maneuver. A blind tag occurs in a tag team match where the wrestler on the apron tags their partner unbeknownst to them or without their consent, or when the tagger's opponent is unaware a tag has occurred, leaving them open to a blindside attack. The hot tag is a dramatic moment in a tag team match where a dominated face tags a fresh partner, who then unleashes a quick burst of offense.[1]>
The Freebird rule allows a three-wrestler stable to challenge for and defend a tag-team championship with any two of its members, named after The Fabulous Freebirds who popularized this concept.[2]>
A bonzo gonzo is an ending used in tag team and other multi-party matches where all wrestlers are in the ring, and the referee cannot restore order.[2]>
The champion's advantage (or championship advantage) is a rule stating that a reigning champion retains their title if they lose a defense by countout or disqualification, rather than pinfall or submission.[18]>[19]
Events
Scheduling & Structure
An event's lineup of matches is called a card, with the most important matches, the main event, typically closing the show. Preliminary matches are known as the undercard.[1] A wrestler commonly booked in the first match of the card is a curtain jerker, a term that has become less pejorative in recent years. A money match is a highly promoted non-title match at or near the end of a card, serving as a main selling point for an event.[1]>
Televised vs. Non-Televised
A house show (or live event) is an untelevised event. In contrast, a dark match is a non-televised match at a televised show, often used to test new talent or warm up the crowd before broadcast, or to send the crowd home happy after the main broadcast without affecting TV storylines.[1]>[23]
Backstage Operations
The individual responsible for determining and scheduling matches and writing storylines is the booker, akin to a film director.[1] They also recruit and hire talent. The Gorilla position is the backstage staging area just behind the curtain where wrestlers come out to the ring, and it has expanded to be the location of the production control hub. It was named after Gorilla Monsoon, and in AEW, it's called the "Dusty Position" after Dusty Rhodes.[28]>
Culture
The Illusion of Reality
Kayfabe is the fundamental principle of professional wrestling, referring to the presentation of the sport as entirely legitimate and unscripted. Historically, this was universally maintained to preserve the illusion for the audience. The term can also be used as a verb, meaning to hide or keep something a secret within the industry. The "business" itself is the term insiders use for professional wrestling, rather than "profession" or "sport."[3]>
Audience Engagement
Audience reaction is paramount. Heat refers to negative reactions (such as booing) from fans. When heat is directed at a heel, this is seen as a good thing, as it means fans are reacting in the desired way.[1] Cheap heat is generated by insulting the local crowd or sports team, while a cheap pop is a positive reaction gained by flattering the audience.[1]>[3] Go away heat, however, is an undesirable negative reaction stemming from the audience's disinterest in a performer, rather than their character. A draw is a wrestler or storyline that attracts significant audience attention and revenue.[1]>
Insider Information
The IWC, or "Internet Wrestling Community," describes the online collective of fans who engage in discourse about professional wrestling. A dirt sheet is an insider newsletter or website that reports on the behind-the-scenes aspects of the business, sometimes with a negative or "gossip" tone.[24] Iggy is a shorthand for insider information or the truth about something.
Styles
Technical & Traditional
Chain wrestling refers to a sequence of traditional grappling moves typically employed at the start of a match, more common in Japan, the UK, and Mexico than in the US.[2] Clean wrestling involves matches pitting two faces with no storyline animosity against each other, both obeying the rules throughout. Such matches emphasize displaying technical wrestling skill instead of working the audience, and a general air of sportsmanship.[20]>
Lucha Libre
Lucha libre is the vibrant style of Mexican professional wrestling, translating to "free fight." It is characterized by high-flying acrobatic maneuvers, colorful masks, and rapid sequences of holds, strikes, and movements. A fusion style, lucharesu, combines the high-flying aspects of lucha libre with the suplexes, strong martial arts strikes, physicality, and psychology of Japanese puroresu or strong-style wrestling.
Puroresu & Strong Style
Joshi is shorthand for joshi puroresu, referring specifically to Japanese women's professional wrestling. The King's Road describes the distinctive style of All Japan Pro Wrestling, a fusion of Japanese strong style and American professional wrestling, known for incorporating increasingly stiff strikes and head drops during the 1990s.
Hardcore & Extreme
Hardcore wrestling is a style emphasizing brutality and violence, with matches typically involving minimal technical wrestling, instead focusing on moderate brawling techniques and the use of weapons. Extreme wrestling is a similar style that frequently incorporates highspots and weapons. Deathmatch wrestling is the bloodiest and most violent form of hardcore wrestling, popular in Japan, Mexico, and parts of the US, where many traditional rules are not enforced, and dangerous objects like barbed wire, glass, fluorescent light tubes, and weed whackers are used.
Risks
Intentional & Accidental Injury
The physical nature of professional wrestling inherently carries risks. A bump is a fall, and a mistimed one can lead to injury. A head drop is a move that, as a result of a botch or otherwise, causes the receiver to land on their head, often resulting in legitimate concussions or other injuries such as a broken neck.[29] To blow up means to become exhausted or out of breath during a match, indicating a lack of stamina.[1]>
Blood & Blades
Blading (also known as juicing, gigging, getting color, or running the razor) is the intentional cutting of oneself by a wrestler (or, more rarely, allowing themselves to be cut by the opponent or referee) to provoke bleeding, enhancing the dramatic effect of an opponent's offense.[1] The term color refers to the amount of bloodshed in a match.[1]>[21]>[22] A gusher is a deep cut that bleeds profusely, often an accidental result of blading.[1]>[22] A face covered in blood is called a crimson mask. Bleeding that occurs from a legitimate strike or potato (unintentionally stiff strike) rather than blading is known as a hardway.
Performance Enhancers
The term gas or juice can refer to steroids, highlighting a historical concern within the industry regarding performance-enhancing drugs.[1]>
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References
References
- Nicholas Sammond, Steel Chair to the Head: The Pleasure and Pain of Professional Wrestling (2004).
- Harley Race, Ricky Steamboat, Les Thatcher. The Professional Wrestlers' Workout & Instructional Guide (p.106)
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Disclaimer
Important Notice
This page was generated by an Artificial Intelligence and is intended for informational and educational purposes only. The content is based on a snapshot of publicly available data from Wikipedia and may not be entirely accurate, complete, or up-to-date.
This is not professional advice. The information provided on this website is not a substitute for professional insights from within the wrestling industry, nor should it be taken as definitive historical or sociological analysis. Always refer to reputable academic sources and industry experts for comprehensive understanding. Never disregard established knowledge because of something you have read on this website.
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