The Cropped Canvas
An in-depth examination of the controversial film editing technique that reshapes widescreen cinema for traditional displays.
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Introduction
Adapting Widescreen for Fullscreen
Pan and scan is a film editing technique employed to adapt widescreen cinematic images for display on screens with a narrower, traditional fullscreen aspect ratio. This process fundamentally involves cropping the lateral portions of the original widescreen image. When the focal point of a shot shifts horizontally, the technique dictates a "pan" across the remaining image to maintain the primary action within the visible frame.[1]
The Cost of Cropping
While pan and scan aims to fill the screen, it often results in the significant loss of crucial visual elements, potentially altering the filmmaker's intended composition. This cropping can be substantial, removing up to 43% of the original image for films with a 2.35:1 aspect ratio, 48% for earlier 2.55:1 films, and an even more dramatic 52% for 2.76:1 productions.[2] Such alterations can profoundly impact the pacing, atmosphere, and suspense originally crafted by the filmmakers, depriving the audience of vital visual information.[2]
Historical Context in Home Media
This technique was particularly prevalent during the era of VHS tapes, serving as the primary method for presenting widescreen films on standard 4:3 televisions. Its use predated the widespread adoption of widescreen home media formats such as LaserDisc, DVD, and Blu-ray, which offered more faithful reproductions of original aspect ratios. A vertical counterpart, known as "tilt and scan" or "reverse pan and scan," was occasionally used to adapt older, squarer films (e.g., Cinderella from 1950) for newer widescreen formats.[1]
Historical Evolution
Early Television and Film
For several decades following its inception, television broadcasting utilized a 4:3 (1.33:1) aspect ratio, which was consistent with most theatrical films produced before 1960.[3] However, in the early to mid-1950s, the film industry introduced widescreen formats like CinemaScope and Todd-AO. This innovation was a strategic response to the burgeoning popularity of television, aiming to draw audiences back to cinemas with broader visual perspectives and enhanced compositional possibilities.[4]
The Rise of Pan and Scan
To broadcast these wider films on standard 4:3 televisions, broadcasters adopted the pan and scan technique. This method prioritized maintaining image quality and size on the smaller screen, albeit at the expense of displaying the entire original image. Consequently, a film undergoing pan and scan could lose approximately half of its horizontal visual information due to cropping.[2] An alternative, letterboxing, preserved the original aspect ratio by adding black bars above and below the image, but this reduced the overall size and perceived quality of the picture.
Widescreen's Ascendancy
A pivotal shift occurred in 1986 when the Voyager Company established a policy to release widescreen films on LaserDisc exclusively in their original aspect ratio, eschewing pan and scan formats common in home media at the time. This precedent was subsequently adopted by many other home video labels.[5] By the 1990s, widescreen televisions with a 16:9 aspect ratio (1.78 times the height) became prevalent, allowing films with aspect ratios of 1.66:1 and 1.85:1 to fill most or all of the screen with minimal letterboxing or cropping. The advent of "16:9 Enhanced for Widescreen TVs" on DVD packaging further solidified this trend. While ultra-widescreen formats like 21:9 TVs have been marketed, 16:9 remains the consumer standard.[2]
Technical Methods
The Scanning Process
During the pan and scan process, a human editor meticulously selects the most visually significant portions of the original filmed composition. These selected areas are then "scanned" to ensure they remain within the narrower frame. As the important action or dialogue shifts horizontally across the original widescreen frame, the operator physically moves the scanner to follow this movement, creating a simulated panning effect. In scenarios where the focus shifts abruptly, such as rapid dialogue between actors positioned at opposite extremes of the frame, the editor might opt for a direct "cut" between them rather than an excessively fast and disorienting pan. This technique maximizes the use of available vertical video scan lines, crucial for formats like NTSC, and provides a full-screen image on traditional televisions, hence the common label "Fullscreen" for such releases on VHS or DVD.
Inherent Drawbacks
Despite its aim to fill the screen, the pan and scan method carries several significant drawbacks. Foremost is the unavoidable loss of visual information due to cropping. Furthermore, a shot originally conceived as stationary by the director can be transformed into one with frequent, often unnatural, panning movements. This can also disrupt the timing of visual cues, such as a character entering the frame from off-camera, as the audience's perception of these events is altered. A notable example is a scene from the film Oliver!, originally shot in Panavision, where a murder occurs largely off-screen. In the pan and scan version, Oliver's reaction is shown during the murder, rather than after Sikes steps back, fundamentally changing the narrative impact. Moreover, characters can appear to speak off-screen because their image has been cropped out.[2]
Modern Adaptations
Direct Source Adjustment
A contemporary alternative to traditional pan and scan involves directly adjusting the source material, a technique often termed "reframing." This approach is exceedingly rare and primarily observed in computer-generated features, such as those from Pixar, and certain video games like BioShock. In reframing, some shots may still employ pan and scan, while others are transferred using an "open matte" technique, where the image is extended with additional visual information above and below the standard widescreen frame. This allows for a more deliberate and less destructive adaptation. Another method within reframing involves altering the positioning of characters, objects, or even the camera itself to ensure subjects fit within the desired frame, rather than simply cropping. The widespread adoption of DVDs with anamorphic presentation and the increasing prevalence of widescreen televisions have diminished the necessity of pan and scan, though fullscreen versions of widescreen films remain available in some markets.[2]
Open Matte Production
Filmmakers can intentionally create an original image that encompasses visual information extending beyond the widescreen theatrical aspect ratio, a practice known as "open matte." This provides the compositor with the flexibility to "zoom out" or "un-crop" the image for fullscreen versions, thereby including not only the full width of the wide-format image but also additional content at the top and/or bottom of the screen that was not visible in the theatrical release. However, this method carries a risk: the expanded image area can sometimes inadvertently reveal extraneous objects, such as microphone booms, cables, or jet vapor trails, which were never intended to be part of the final frame. This depends heavily on how diligently the full frame was "protected" during production. An interesting application of this technique is seen in the 17 original Dragon Ball movies (1986-1996), which were theatrically released in 1.85:1 but animated in 1.37:1, specifically to allow for nearly uncropped VHS releases.[6][7][8]
Shoot and Protect
As television screenings gained financial importance, cinematographers began to consciously compose their shots to ensure vital information remained within a "TV-safe area" of the frame. This proactive approach is known as "shoot and protect." For instance, the BBC recommended that program makers recording in 16:9 frame their shots within a 14:9 aspect ratio. This allowed for broadcasting on analogue services with minimal black bars at the top and bottom, while digital broadcast viewers with widescreen TVs would see the full 16:9 picture. Conversely, adapting a standard ratio film to fit a widescreen television without stretching can lead to cropping of foreground or background elements, such as a dancer's feet in a tap-dance scene. The solution here is "pillarboxing," which adds black bars to the sides of the image, preserving the full picture height. In Europe, where the PAL TV format offers higher resolution, pan and scan broadcasts are less common, though some films exceeding a 1.85:1 aspect ratio may still be slightly panned and scanned to fit the 1.78:1 broadcast ratio.[2]
Critical Reception
Directors' Objections
The practice of pan and scan has faced widespread criticism from film directors who argue that it fundamentally compromises their artistic vision. Director Sydney Pollack, for example, chose to shoot his 1985 film Out of Africa in a matted 1.85:1 aspect ratio specifically to avoid the "butchering" of his anamorphic 2.39:1 films for television and home video. His strong stance led him to sue a Danish public television channel in 1991 for airing a pan and scan version of his 1975 film Three Days of the Condor. Although the court ruled that the pan and scan version constituted a "mutilation" of the film and a violation of Pollack's droit moral (moral rights), the ruling ultimately favored the defendant.[9][10][11]
Notable Resistances
Other prominent filmmakers have also actively resisted pan and scan. Woody Allen famously refused to release a pan and scan version of his 1979 film Manhattan. Similarly, Steven Spielberg, while eventually conceding to a pan and scan home video release for Raiders of the Lost Ark (1981), successfully prevented such alterations for his films The Color Purple (1985) and Always (1989). In a more recent example, Phil Lord and Christopher Miller produced two distinct versions of The Lego Movie (2014): one in anamorphic 2.39:1 and another in 1.37:1 open matte spherical format. This dual production strategy was specifically designed to circumvent the need for a panned and scanned version for television broadcasts, ensuring the film's visual integrity across different display formats.[12]
Public and Critical Outcry
Beyond the directorial community, pan and scan has also drawn significant condemnation from film critics and the general public. Esteemed film critics such as Gene Siskel and Roger Ebert were vocal opponents of the technique, consistently advocating for films to be presented in their original, intended aspect ratios.[13] Amateur online critics have further amplified this sentiment, coining derogatory terms like "pan and scam" and "fool screen" to express their disapproval of a practice they view as a disservice to cinematic art. This collective critique underscores a broader appreciation for the integrity of a film's visual composition and the preservation of the filmmaker's original intent.[2]
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